The process of transformation into . 0 comments. She will kill the player instantly on touch. Entity 48 - "Aiden" RATING: +20+-X Entity Number: 48 Habitat - Level 0, Level 1, Level 2, Level 4, and possibly more. Game's current state of development: (hi) Entities are other beings that reside throughout the Backrooms, usually dangerous and should always avoid, but some entities tend to be helpful for the player: They will then take a few seconds to 'recharge' and then attack again . Entity 48 - "Aiden" RATING: +20+-X Entity Number: 48 Habitat - Level 0, Level 1, Level 2, Level 4, and possibly more. They are one of the most populous entities in the backrooms, and likely one of the first entities you will encounter. Entities should be something a person trapped in the backrooms would be paranoid of existing instead of sothing that are "official " in the backrooms. Advantage of using an entity name: An entity name is easy to remember. New User. Throughout the game, The Backrooms gnaws away at your sanity, resulting in unexplainable sights, sounds, and experiences. 1 Level 0; 2 Level 1; 3 QR Code 7; Explore Wikis Universal Conquest Wiki. We focus on genuinely well-written content and uphold higher quality standards. 1. All of Entities vary in many things. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get . Level Fun =) is an enigmatic level in Enter The Backrooms, where you shouldn't be. Level 1 resembles to be a train that picked you in level 0, but if you will be in this level long enough, you will notice that it's much bigger inside. Note that this list is not exhaustive. Level Fun =) appears as a small party room with long yellow corridors with paintings on them with red carpet, decorated with benches, tables with balloons that can spawn boxes and trickster boxes, and a variety of cartoons painted on the walls. Typical levelsfor whatever value of "typical" can be expected from the Backroomstend to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. This is a list of all creatures that inhabit The Backrooms. Smiler. Entity Number: 28 Habitat(s): Level 1.5 The Denizens are the major, if not only, inhabitants of Sub-Level 1.5, encountered first and only by u/Chaosraider98 from Reddit.These creatures are reported lurking mainly around the shallower regions of the sub-level, and seem to urge explorers to avoid the deeper regions as they do, although few do roam the depths of the sub-level. card classic compact. And that's because it's a completely different level. They may vary from docile to highly dangerous. Not every single elevator is an instance of Entity 81 however, as some function as a normal elevator would. 0 votes. "Hazard" refers to the implicit danger of an entity, ranked on a scale of zero (0) to seven (7). . These entities are 5ft tall and have a red scarf that works like a functional hand. Scarecrows - All Hallows Eve Watchers - Level 9 Shadows - Level -1 Spiders - Level 8 Lolbit757575 (Entity) - Level 7 Mother - Sublevel 1.5 Frostbites - The Gift Plane Plush Dino - Level 18 Entity Horde - Level ! : it's 1 km long and there are entity's following you and at the end of the hall there is a door and you have to go though the door. Entity 002. The Whiteout resembles a house, but everything is the color white, and it is hard to see within The Whiteout.This Level contains tools, ladders, and a variety of other constructional tools. List Of Entities (Guide/Help) - Canon/Added | - Not Added/Canon (Yet?) Club 57 Wiki. The Entity list will be split into 3 . Some of them are dangerous, while others are crucial to your survival. Enter The Backrooms is a survival horror game that takes place in an infinite maze of rooms known as The Backrooms. Learn More; remember me reset password. Windows. Level Fun =) has no hostile threats except for Partygoers and . This is not meant as a replacement to the original, but an alternate canon. Facelings Facelings are humanoid entities that appear as ordinary humans with smooth, featureless patches of skin where their face would presumably be. The Backrooms is a relatively recent example of internet folklore that is still expanding its scope and mythology. Rising. Entities are a category of varying beings and organisms residing within and originating from the Backrooms. "Number", as the name suggests, refers to the numerical notation of an entity. 0 messages. Explore properties. Disadvantage of using an entity name: Browsers . Description From what we understand, The Backrooms are a plane of existence outside of our normal reality, separate from our world in the same way two alternate universes are separate. Coins 0 coins Premium Powerups Talk Explore. Origin. Vote. The process of transformation into a . This Entity resembles a Caucasian male security guard wearing a mall security uniform and has a security camera in place of his head. Entities Category page. Each Level has a different generation, box rarity, and entity count. Level ! Entity number = 2 Habitat: commonThe window is the most important facet of a building. In order to survive, you must meditate to regain your sanity before you succumb to the psychological effects . 1 Level 0; 2 Level 1; 3 QR Code 7; Explore Wikis Universal Conquest Wiki. . Although normally there are no entities at level 0. . Entities in the Backrooms. An image of a child Faceling. Character entities are used to display reserved characters in HTML. Once human, these entities were transformed via a poorly understood process, thought to stem from deprivation of vital sustenance such as food, water, and sleep. Contents. Dave: Habitat (s): A picture of him is found in level 0, but he does not appear at all. Windows let the natural light of the sun into rooms. There are multiple types, each with varying levels of hostility. Get an ad-free experience with special benefits, and directly support Reddit. Welcome to the Backrooms Wiki! If you ask about his name, he replies with 'Aiden'. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madnes. They seem to not have the ability to talk but can squeak noises. Hot New Top. Fandom Apps Take your favorite fandoms with you and never miss a beat. Televisions: Habitat (s): Level 1, Level 4. List Of Entities (Guide/Help) - Canon/Added | - Not Added/Canon (Yet?) Once human, these entities were transformed via a poorly understood process, thought to stem from deprivation of vital sustenance such as food, water, and sleep. Hounds move slowly while players are not nearby. This level divided by different areas, most of them are safe, but some of them can be dangerous because of entities that can be there. Entities are classified by four categories: their number, name, hazard, and habitat. Entities. "Name" is what the entity is known as. The Backrooms is an internet meme and quasi- Alternate Reality Game based upon the eponymous Eldritch Location, an infinite series of rooms decorated in mono-yellow wallpaper and moist carpet, lit by fluorescent lights, supposedly accessed when one noclips out of reality. From what we understand, the Backrooms are a series of 'Levels', with each one having varying levels of quantum stability, manifesting as large or small areas that mirror normal reality in some ways. Entities from The Backrooms. Grinding up Wormlings and boiling their juices results in a drug called Memory . Glitches and faults in reality, such as no-clipping, instantly transports you there. save. 00- 01 - Smilers 02 - Facelings 03 - Hounds . oh, also here a video about the Backrooms "Found footage". Entity 25, or The Partypoopers are Entities that resided on Level 52. The most common two forms are "Adult Facelings" and "Child Facelings", although more have since been discovered. It is recommended that you simply ignore smilers and run past them, as they don't deal much damage and are only deadly in large groups like those in Sublevel 0.1. 1 Other Entity Lists. Normal Levels form the framework of the Backrooms, and vary greatly in size, danger, and inhabitability. They have a Oversized, white shirt with very long sleeves. It appears to be passive and will even give directions if asked. In addition, eating a memory worm whole will remove even more random memories. For more information on the Fun War, go to the Level 52 page. The Whiteout is an Enigmatic Level. She is a pitch black humanoid with one, jagged wing and a bright white smile. Some characters are reserved in HTML. Their order has been determined through trial and error. r/Backrooms_monsters Lounge. It is recommended to avoid Spiders in numbers larger than 8. List of Exclusive Entities These entities can be found only on one, special level. Specific methods, entrenches, and exits can go against this order. Contents 1 Level List 1.1 Levels 0-99 1.2 Levels 100-199 1.3 Levels 200-299 1.4 Levels 300-399 1.5 Levels 400-499 1.6 Levels 500-599 1.7 Levels 600-699 1.8 Levels 700-799 1.9 Levels 800-899 1.10 Levels 900-999 Wretches are common throughout the Backrooms, residing in the shadows wherever humans gather due to their nature. Here is a list of Entities. Wiki. Rooms lacking windows need ventilation systems and artificial light sources to compensate for the lack of light and stale air. Entities are creatures that are inside of the Backrooms. Level 48 : Master Wolf. Levels are a crucial part of Enter The Backrooms because they encourage players to explore. NOW ITS TIME FOR ENTITIES WHICH APPEAR IN EASTER EGGS OR DON'T DO ANYTHING. This is meant to be a quality revamp of the original Backrooms Wiki. Fandom Spiders jump at the player, dealing a small amount of damage. 65. Live Chat. Behaviors: . TROPHY CASE. "FIRST COMMENT LOL" and more great discussions about Backrooms Wiki Contents 1 Behavior 2 Habitat 3 Entity Categories 4 Documented Creatures 4.1 Skin-Stealers 4.2 Smilers 4.3 The Windows 4.4 Hounds 4.5 Facelings 4.6 Candlestrider 4.7 Howlers 4.8 Crawlers 4.9 Bursters 4.10 Clumps 4.11 Deathmoths 4.12 The Beast of Level 5 4.13 The Thing On Level 7 4.14 Anethikas 4.15 Dullers 4.16 Children of the Broken Currently, a KnowYourMeme article exists documenting the phenomenon and a . This entity is said to be made from the rest of the wires that are part of the lights that are on the ceiling. If you use the less than (<) or greater than (>) signs in your text, the browser might mix them with tags. Entity 1 | Undefined Entity 2 | Windows Entity 3 | Smilers Entity 4 | Deathmoths Entity 5 | Clumps Entity 6 . Spiders are an entity found inside of the Backrooms. Wiki. I made something recently like that known as The Mold rather than being some scary smile face creature it features something related to humans being trapped. share. Vote. Posted by 9 minutes ago. We're a collaborative community website about Backrooms that anyone, including you, can build and expand. However, ensure that you have a general gist of the level you're documenting and enough elaboration to make wanderers' travels easier. Search within r/backrooms_ r/backrooms_ Log In Sign Up. There are currently 24 positives, six negatives, and seven enigmatic levels in Enter The Backrooms, with 37 levels: (Currently, six levels are in beta.) September 23, 1996https://youtu.be/k0L8SM32ENIhttps://ko-fi.com/kanepixels The Backrooms is a creepypasta inspired by a comment on a picture of an "unsettling room" on 4chan's /x/ board. If you ask about his name, he replies with 'Aiden'. They may vary from docile to highly dangerous, and one should have a general knowledge of common entities to ensure their safety whilst wandering the Backrooms. . Mother will walk towards any player within a medium sized distance of her. As said above, Entities are as wildly varied as living things on Earth, if not more feel free to get creative! When a player enters a certain radius, the hound will move extremely quickly towards the player, causing a small amount of damage. Hot New Top Rising. Mother is an entity found inside of the Backrooms. Entities are the main inhabitants of the Backrooms. There are many different types and varieties of entities, both hostile, and passive. Level 0 - "The Lobby" Level 1 - "Lurking Danger" Level 2 - "Pipe Dreams" Level 3 . She emits darkness, although both her appearance and the fact she emits darkness may be due to Sublevel 1.5's inverted colors effect. User account menu. They are not dangerous alone, but in groups can be extremely deadly. Smilers: Habitat (s): Level 1, Level 2, Level 3, Level Scoptophobia. On April 21st, 2018, an anonymous 4chan user posted the image in the /x/ forum in a thread about cursed images (shown below). Wretches are a humanlike entity, often described as acting undead or zombielike. Description: Entity 43, also known as Wormlings, are small worm-like creatures that can be found in the Backrooms. Hounds are entities found inside of the Backrooms. Almost every level has atleast one entity. get reddit premium. Smilers are an entity that is found inside of the Backrooms. This Entity resembles a Caucasian male security guard wearing a mall security uniform and has a security camera in place of his head. Below, all currently known entities are listed. r/ Backrooms_monsters. They have two leafs on the top of there head. Entities are creatures that aren't humans, and live in The Backrooms. They may be passive creatures, neutral beings, or hostile beasts with a goal of killing you. As in, by exploring one Level (x) you are more than likely to end up in the next Level (x+1) by aimlessly wandering. Join. About Community. They are quadrupedal in nature, are covered in pitch black fur and have white, glowing teeth. send a private message redditor for 6 minutes. login. Entity 0 - "The Humans" Entity 1 - "The Backrooms" Entity 2 - "Windows" Entity 3 - "Smilers" Entity 4 - "Deathmoths" Entity 5 - "Clumps" Entity 6 - "Dullers" Entity 7 - "Jerry" Entity 8 - "Hounds" Entity 9 - "Facelings" Entity 10 - "Skin . Entity 1 "Howlers" Entity 2 "Windows" Entity 3 "Smilers" Entity 4 "Death Moths" Entity 5 "Frowners" Entity 6 "Dullers" Entity 7 "Jerry" Entity 8 "Hounds" Entity 9 "Facelings" Entity 10 "Skin-Stealers" Entity 11 "Bursters" Entity 12 "Dunks" Entity 13 "Transporters" Entity 14 "Clumps" Entity 15. Adult Facelings are . Entities are creatures that live inside The Backrooms. The laws of physics and nature as we know them . They have the appearance of a crude, white glowing smiley face. View source History Talk (0) Entities are creatures that are inside of the Backrooms. Entities 1 - 50 Entity 1 - "The Backrooms" Entity 2 - "Hounds" Entity 3 - "Smiler" Entity 4 - "Deathmoths" Entity 5 - "Clump" Entity 6 - "Insanities" Entity 7 - "Jerry" Entity 8 - "Dullers" Entity 9 - "Facelings" Entity 10 - "Skin-Stealer" Entity 11 - "Death Rats" Entity 12 - "The Squidbeast of Level 5" Entity 13 - "Tiny" Entity 14 - "Quinoa" Explore randomly generated levels with different items and entities while trying to maintain your thirst, hunger, and sanity. pinned by moderators. This wiki is currently under construction, so it may be unfinished in certain areas. Object List: Object 1 . Insanities are common throughout the Backrooms, residing in the shadows wherever humans gather due to their nature. share. 1 Cluster I 1.1 The Main Nine 1.2 Levels 9 - 99 1.3 Levels 100 - 199 1.4 Levels 200 - 299 1.5 Levels 300 - 399 1.6 Levels 400 - 499 1.7 Levels 500 - 599 1.8 Levels 600 - 699 1.9 Levels 700 - 799 1.10 Levels 800 - 899 1.11 Levels 900 - 999 2 Cluster II 2.1 Levels 1000 - 1999 3 Cluster III 3.1 Levels 2000 - 2999 4 Cluster lV 4.1 Levels 3000 - 3999 Entity 55 - The Puppeteer / Class 7 / Level 265 / Individual; can appear anywhere in the Backrooms Entity 56 - The Followers Entity 58 - Void Beings / Class 5 / Anywhere where The Void has influence, The Void in large numbers, Level in large numbers Entity 59 - Imprints / Class 2 / Level 1109 Entity 61 - ShadowFoxes / Class 1 / Common Moderator list hidden. My Backrooms Roblox Game Entities. You can find . LobunOwO. Entity 1 "Howlers" Entity 2 "Windows" Entity 3 "Smilers" Entity 4 "Death Moths" Entity 5 "Frowners" Entity 6 "Dullers" Entity 7 "Jerry" Entity 8 "Hounds" Entity 9 "Facelings" Entity 10 "Skin-Stealers" Entity 11 "Bursters" Entity 12 "Dunks" Entity 13 "Transporters" Entity 14 "Clumps" Entity 15. Wikis like this one depend on readers getting involved and adding content. What entity is this: it's called a smiler. Because of this, no one knows for certain what many of the Entities look like. Class 0: No threats posed . More The Backrooms World Wiki. An unreality behind or parallel to this reality, The Backrooms are not inherently sinister on . Smilers have two forms of behavior: Hunting; which is where smilers can track the player and avoid getting . Many of them follow the rules of normal reality. Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account . 1. pages. Let's Go Luna! Levels List These Levels are the standard Levels of The Backrooms. View, comment, download and edit backrooms Minecraft skins. Club 57 Wiki. 00- 01 - Smilers 02 - Facelings 03 - Hounds . Vote. List of Backrooms Canons View source Contents 1 Pure/Original Canon 2 Traditional Canon 3 "The Main Nine" Canon 4 Unrestricted Canon Pure/Original Canon This canon describes the very first viewpoint of the Backrooms, derived from the original post introducing the concept. Posted by 3 minutes ago. HTML Entities. Entity 1 - {RESERVED} Entity 2 - {NO DATA} Entity 3 - {NO DATA} Entity 4 - Abnormalitist / Class Variable / Individual Entity 5 - {NO DATA} Entity 6 - {NO DATA} Entity 7 - {NO DATA} Entity 8 - {NO DATA} Entity 9 - {NO DATA} Spiders are found exclusively on Level 8, in and outside the map. If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly . The Backrooms: Survival is a fresh and unique take on the Backrooms, and thus has some of its own original entities and levels, as well as some . Some of them are a bit confusing. The_Backrooms_Entity 1 post karma 0 comment karma. The safe area of the train is the biggest part of the . Sans - Brazil Amog us Imposter - Brazil THE BACKROOMS. Here is a list of Entities. card. More The Backrooms World Wiki. Windows let in the fresh air. Enigmatic Entities Entities Mainlist Entities 2-99 Entity 2 - "The Windows" Entity 3 - "Smiler" Entity 4 - "Deathmoths" Entity 5 - "Clump" Entity 6 - "Dullers" Entity 7 - "Jerry" Entity 8 - "Hound" Entity 9 - "Facelings" Main Entities These are entities which have been confirmed to exist in The Benign. Help; in: Entities. Hello everyone! They resemble large spiders, with bright red eyes and two large, white fangs. Entities are also big part of the Backrooms and they work like SCPs Pushing up one of the light panels inside the Elevator will give you access to the Elevator Shaft. Entities. They ware usually known for their polarity with the Partygoers and their peace-loving nature. save. They can be used to access other Levels in the Backrooms. Entity 1 is the current designation to what we know as "the Backrooms". Windows symbolize opportunity and . Hot. Others are changed by or affected by the Backrooms, and some are created by (or exclusively found in) the Backrooms. The bite of a Wormling can remove random memories from a person's mind. Contents 1 Behavior 2 Habitat 3 Documented Creatures 3.1 The Nurse 3.2 Skin-Stealers 3.3 Smilers 3.4 The "Windows" 3.5 Hounds 3.6 Facelings 3.7 Candlestride 3.8 Howlers 3.9 Crawlers 3.10 Bursters 3.11 Clumps 3.12 Deathmoths 3.13 The Beast of Level 5 The key difference between an entity and an object is that Entities are alive. He is very intelligent . Feel free to help out! Ignore . Entities are the main inhabitants and life in the Backrooms aside from Wanderers. 1.1 Negative Entities; 1.2 Enigmatic Entities; Please do not add, edit or delete anything. Let's Go Luna! Entity 1 is the current designation to what we know as "the Backrooms". It appears to be passive and will even give directions if asked. Explore properties. Essentially, the backrooms posit the existence of a 'place' that people can slip (or 'noclip') into and become lost or trapped. He is very intelligent . Lastly, "habitat" refers to where an entity typically resides. Elevators are entities that can be found in several Levels in the Backrooms. Due to the events of The Fun War, this entity has moved to The Promised Land. Rooms would be dark and stuffy without the presence of windows. Facelings are a general term for faceless people that roam the backrooms. Each entity has an unique behaviour, habitats and mechanic. The Backrooms; Smilers; Hounds; Entity List; Community. Verified Email. Habitat (s): Level 4. Insanities are a humanlike entity, often described as acting undead or zombielike. The comment inspired an expanded creepypasta and YouTube videos reading the creepypasta. Fandom It is very easy to get lost in The Whiteout, so it is recommended you mark your way throughout the Level.There are no known entities in this Level. Entity 005 . They have a white , jack-o'-lantern type face that glows in the dark and they seem to be . The Backrooms: Survival mixes survival horror with roguelike elements. Earth creatures are not included in this list. The nature of each entity type varies greatly, though most stray far from the familiar creatures we know in the Frontrooms. entity -001 is a highly dangerous entity that although lacking eyes is extremely powerful, this entity uses hearing as it has as mentioned before no eyes, this entity may not be able to detect quiet sounds such as slow footsteps on sand or anything below 40 decibels but when it hears you it will navigate quickly to the exact location of the